In my journey to find new and exciting ways to conceptualize my images I took on the task of learning Maya. The reason I decided to start using Maya was for me to be able create and maneuver 3D objects through space and then arrange them into environment mock-ups that I then paint over in Photoshop, kinda' like sketching in 3D. It's a quicker and more efficient way of establishing my perspective in a 3-dimensional plane without having to plot vanishing points and draw perspective lines which can be very time consuming. The learning curve for such a powerful application such as Maya is pretty steep but if you love what you're doing you can find fulfilling enjoyment in every challenge. Below is the process!
Matěják's Three Favorite Art Books
1 week ago